Difference between revisions of "User:Zx22"
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Article about Reverse Engineering the Brain: | Article about Reverse Engineering the Brain: | ||
− | + | [http://www.nationaldefensemagazine.org/archive/2009/March/Pages/ReverseEngineeringtheBrainMayAccelerateRoboticsResearch.aspx Reverse Engineering the Brain May Accelerate Robotics Research], Stew Magnuson, National Defense Magazine, updated March 2009, accessed 27 August 2014 (Reverse Engineering the Brain) | |
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+ | I thought a lot of the MATLAB demonstrations and tutorials were interesting. The Loma Prieta Earthquake and Earth's Topography demonstrations were nice because you actually saw the code behind it and could follow along, creating those images and graphs with your own MATLAB code. I also like the Traveling Saleman Application and Game of Life applications a lot, because they made me think about what the applet was doing and what logic/code was behind it. I'm not entirely sure what the game of life is about, but I assume it has something to do with two types of "dots" that read what its neighbors are. I think the Traveling Salesman finds the most efficient way to traverse a set number of cities by calculating distance traveled as well as if its path overlaps at all. |
Latest revision as of 16:47, 28 August 2014
Name: Benjamin Xing
I am a Duke undergraduate of the class of 2017, who has decided to switch into Pratt. My interests include soccer, television, and music. I was born in China, but I moved to the states when I was very young, and I currently live in Wisconsin. Welcome to Duke all you freshmen!
Article about Reverse Engineering the Brain:
Reverse Engineering the Brain May Accelerate Robotics Research, Stew Magnuson, National Defense Magazine, updated March 2009, accessed 27 August 2014 (Reverse Engineering the Brain)
Favorite demonstration:
I thought a lot of the MATLAB demonstrations and tutorials were interesting. The Loma Prieta Earthquake and Earth's Topography demonstrations were nice because you actually saw the code behind it and could follow along, creating those images and graphs with your own MATLAB code. I also like the Traveling Saleman Application and Game of Life applications a lot, because they made me think about what the applet was doing and what logic/code was behind it. I'm not entirely sure what the game of life is about, but I assume it has something to do with two types of "dots" that read what its neighbors are. I think the Traveling Salesman finds the most efficient way to traverse a set number of cities by calculating distance traveled as well as if its path overlaps at all.